My father passed away when I was 9 years old, leaving
me with my mother as my only caretaker. I had noticed even as a young
child that mom seemed to be a “little off” sometimes, but it wasn’t
until shortly after my dad died that she began showing symptoms of
schizophrenia in earnest.
I had to become a grown-up a lot faster than I
should have — and when she had a particularly severe psychotic episode,
it became my responsibility to keep her safe.
So I was excited to see that Hellblade: Senua’s Sacrifice,
a new game from indie developer Ninja Theory, planned to tell a story
through the eyes of Senua, the protagonist who’s living with psychosis. The team even consulted mental health professionals
to avoid portraying Senua as stereotypically “crazy,” instead trying to
help players understand what it’s really like to live with a mental
I ended up disappointed. Read more (8/15/17)